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» Android Race
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Android Race

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Android Race

Post by Tobi on Tue Jan 22, 2013 12:51 am

Android Race

The Androids are a race created by the Geonosisian Race. Androids are artificial humans, which have led people to believe that Geonosisians have been studying the human body.
Androids have unlimited energy, meaning they never get tired nor do they ever run out of chakra. Them never running out of chakra gives them an unlimited performance of jutsu. They also have an eternal life, which cannot be ended unless they are killed. Meaning they never die of sickness or aging, but can only die from being killed.
Androids have no chakra radiation, meaning their chakra cannot be sensed and neither can it be seen with a Sharingan. Neither can their chakra points be seen with a Byakugan. This makes it impossible to sense Androids by chakra.
Androids were put on Earth to protect the humans. All Androids were given swords and packs of projectile weapons to assist them in battle to protect the humans.

Android in battle stance:
Spoiler:

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Re: Android Race

Post by KappaTaijiya Theshon on Tue Jan 22, 2013 7:00 pm

The Androids have the ability to summon mechanized Armour, augmenting their body with extra limbs and various robotic weaponry.This ability grants the user mechanized weaponry and abilities. It could also protrude a similar set of flexible blades from one of its arms. It could fire one of its left forearms off as a long-range projectile, and could pull out his arms to reveal and fire a cluster of segmented missiles at its targets. It could quickly propel itself forward with a burst of chakra from its boots, and could protract multiple blades and drills from its right arm in combat. Also, it could open up the crown of its head to release a powerful chakra blast that was capable of destroying numerous buildings at once.

The ability of the Androids are allows the body to retain energy at will and re-emit it later. Because they are so dependent on outside energy sources, over time they have lost their own natural storehouses. They have very high metabolisms, and very low chakra reserves. They eat constantly, and their bodies do not produce chakra efficiently at all. Their body contains only 32 tenketsu, as the chakra network is much smaller in them than in normal ninja. Usually 4 C-rank ninjutsu techniques will wear them out if they are relying on only their own chakra. The color of their iris fluctuates depending on skill, knowledge, and current elemental affinity. They haven't been able to master the absorption process, and lose a little energy when absorbing. They have a special fuuinjutsu placed on their palms to expedite the absorption of energy, and they have devised five new handsigns to help them control the borrowed power. When they abosrb a ninjutsu, they gain both an elemental charge and they refill most of their lost chakra. Their ability has four basic ranks, and it increases as they train.
Rank 1
• Irises change color to reflect the element of energy flowing through their chakra network. (Fire, Water, Earth, Air, Lightning)
• Can absorb up to C rank elemental and chakra based jutsu.
• Takes 1/2 damage when absorbing, but suffers 100% of the normal pain.
• 25% energy loss on elemental energy.
• Can hold absorbed energy for only five seconds.
Rank 2
• Can absorb up to C rank elemental and chakra based jutsu.
• Takes minimal damage when absorbing, but suffers 100% of the normal pain.
• 25% energy loss on elemental energy.
• Can hold absorbed energy for only ten seconds.
Rank 3 - Chuunin Rank Required
• Gain second Doujutsu which allows them to see incoming elemental or energy jutsu before they are used.
• Can absorb B and A rank elemental and chakra based jutsu. Takes 1/2 damage and 100% of the normal pain.
• Takes minimal damage when absorbing C rank or less, but suffers 1/2 of the normal pain.
• Can hold absorbed energy for only fifteen seconds.
• Can hold up to two elements at once, but cannot mix them.
Rank 4 - Usually Jounin rank but some Chuunin.
• Can absorb A rank elemental and chakra based jutsu but takes 1/2 damage and 1/2 of the normal pain.
• Takes minimal damage when absorbing B rank or less, but suffers 1/2 of the normal pain.
• Can hold absorbed energy for up to thirty seconds.
• Can hold up to two elements at once, and can combine them into special level 2 elements.
• Increased absorption efficiency increases output by 50%.
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